Gold on Epic Game Jam 2019
This year, for the 5th year in a row, Epic Games organised the Epic Megajam in which thousands of developers registered and where no fewer than 451 games were made. Some artists and developers at Nanopixel also decided to form a team and to participate after working hours: Arthy Neirynck, Laura Nolens, Mathias Lauwers, Maxime Barbieux en Mathias De Coster.
6 days worldwide
Developers around the world were given 6 days to complete the assignment successfully, to determine the scope of the project correctly and to work out a fun, “finished” game in an unreal engine. This year’s theme was “Down to earth”, which could be interpreted both literally and figuratively.
"Great example of gamejam type game ...managed their scope really well and great use of assets. I like their interpretation of the down to earth theme"Slappy Board Game Trailer
Winner category ‘Is this real life’ (VR/AR/MR)
The results of December 12 already show that our team has succeeded in this.
Within the “Is this real life” category (VR / AR / MR) they achieved no less than the first place!
With a theme, the team set to work during a lunch break to come up with a concept. After a creative storm the idea arose :. “Slappy board”, a game in which two people compete against each other. one person receives VR glasses and must lead a meeting and the other, who receives a controller, has to do everything in his power to make the meeting fail.
"There is quite a bit of depth to slappy board. Its a cheer joy playing slappy board and it runs well. There is no jankiness when playing the game"